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javasocket通信实例

发布时间:2023-07-08 00:56:56

1. 用java socket 实现客户端与服务器之间的数据的发送与接受。。。双向的

下面是一个简单的通讯实例,进行Server和Client之间的文件传输。。如果是简单的文本传输的话简化掉文本操作的内容即可。。

1.服务器端

package sterning;

import java.io.BufferedInputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.net.ServerSocket;
import java.net.Socket;

public class ServerTest {
int port = 8821;

void start() {
Socket s = null;
try {
ServerSocket ss = new ServerSocket(port);
while (true) {
// 选择进行传输的文件
String filePath = "D:\\lib.rar";
File fi = new File(filePath);

System.out.println("文件长度:" + (int) fi.length());

// public Socket accept() throws
// IOException侦听并接受到此套接字的连接。此方法在进行连接之前一直阻塞。

s = ss.accept();
System.out.println("建立socket链接");
DataInputStream dis = new DataInputStream(new BufferedInputStream(s.getInputStream()));
dis.readByte();

DataInputStream fis = new DataInputStream(new BufferedInputStream(new FileInputStream(filePath)));
DataOutputStream ps = new DataOutputStream(s.getOutputStream());
//将文件名及长度传给客户端。这里要真正适用所有平台,例如中文名的处理,还需要加工,具体可以参见Think In Java 4th里有现成的代码
ps.writeUTF(fi.getName());
ps.flush();
ps.writeLong((long) fi.length());
ps.flush();

int bufferSize = 8192;
byte[] buf = new byte[bufferSize];

while (true) {
int read = 0;
if (fis != null) {
read = fis.read(buf);
}

if (read == -1) {
break;
}
ps.write(buf, 0, read);
}
ps.flush();
// 注意关闭socket链接哦,不然客户端会等待server的数据过来,
// 直到socket超时,导致数据不完整。
fis.close();
s.close();
System.out.println("文件传输完成");
}

} catch (Exception e) {
e.printStackTrace();
}
}

public static void main(String arg[]) {
new ServerTest().start();
}
}

2.socket的Util辅助类

package sterning;

import java.net.*;
import java.io.*;

public class ClientSocket {
private String ip;

private int port;

private Socket socket = null;

DataOutputStream out = null;

DataInputStream getMessageStream = null;

public ClientSocket(String ip, int port) {
this.ip = ip;
this.port = port;
}

/** *//**
* 创建socket连接
*
* @throws Exception
* exception
*/
public void CreateConnection() throws Exception {
try {
socket = new Socket(ip, port);
} catch (Exception e) {
e.printStackTrace();
if (socket != null)
socket.close();
throw e;
} finally {
}
}

public void sendMessage(String sendMessage) throws Exception {
try {
out = new DataOutputStream(socket.getOutputStream());
if (sendMessage.equals("Windows")) {
out.writeByte(0x1);
out.flush();
return;
}
if (sendMessage.equals("Unix")) {
out.writeByte(0x2);
out.flush();
return;
}
if (sendMessage.equals("Linux")) {
out.writeByte(0x3);
out.flush();
} else {
out.writeUTF(sendMessage);
out.flush();
}
} catch (Exception e) {
e.printStackTrace();
if (out != null)
out.close();
throw e;
} finally {
}
}

public DataInputStream getMessageStream() throws Exception {
try {
getMessageStream = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
return getMessageStream;
} catch (Exception e) {
e.printStackTrace();
if (getMessageStream != null)
getMessageStream.close();
throw e;
} finally {
}
}

public void shutDownConnection() {
try {
if (out != null)
out.close();
if (getMessageStream != null)
getMessageStream.close();
if (socket != null)
socket.close();
} catch (Exception e) {

}
}
}

3.客户端

package sterning;

import java.io.BufferedOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.FileOutputStream;

public class ClientTest {
private ClientSocket cs = null;

private String ip = "localhost";// 设置成服务器IP

private int port = 8821;

private String sendMessage = "Windwos";

public ClientTest() {
try {
if (createConnection()) {
sendMessage();
getMessage();
}

} catch (Exception ex) {
ex.printStackTrace();
}
}

private boolean createConnection() {
cs = new ClientSocket(ip, port);
try {
cs.CreateConnection();
System.out.print("连接服务器成功!" + "\n");
return true;
} catch (Exception e) {
System.out.print("连接服务器失败!" + "\n");
return false;
}

}

private void sendMessage() {
if (cs == null)
return;
try {
cs.sendMessage(sendMessage);
} catch (Exception e) {
System.out.print("发送消息失败!" + "\n");
}
}

private void getMessage() {
if (cs == null)
return;
DataInputStream inputStream = null;
try {
inputStream = cs.getMessageStream();
} catch (Exception e) {
System.out.print("接收消息缓存错误\n");
return;
}

try {
//本地保存路径,文件名会自动从服务器端继承而来。
String savePath = "E:\\";
int bufferSize = 8192;
byte[] buf = new byte[bufferSize];
int passedlen = 0;
long len=0;

savePath += inputStream.readUTF();
DataOutputStream fileOut = new DataOutputStream(new BufferedOutputStream(newBufferedOutputStream(new FileOutputStream(savePath))));
len = inputStream.readLong();

System.out.println("文件的长度为:" + len + "\n");
System.out.println("开始接收文件!" + "\n");

while (true) {
int read = 0;
if (inputStream != null) {
read = inputStream.read(buf);
}
passedlen += read;
if (read == -1) {
break;
}
//下面进度条本为图形界面的prograssBar做的,这里如果是打文件,可能会重复打印出一些相同的百分比
System.out.println("文件接收了" + (passedlen * 100/ len) + "%\n");
fileOut.write(buf, 0, read);
}
System.out.println("接收完成,文件存为" + savePath + "\n");

fileOut.close();
} catch (Exception e) {
System.out.println("接收消息错误" + "\n");
return;
}
}

public static void main(String arg[]) {
new ClientTest();
}
}

2. 谁能给一个 Qt 跟 java 用socket通讯的例子,要求java 做服务端,qt 做客户端,要求双方都能实时显示对方发过

提供一个聊天功能的给你
import java.net.*;
import java.io.*;

class My1 extends Thread
{
private Socket skt;

public My1(Socket skt)
{
this.skt = skt;
}

public void run()
{
try
{
BufferedReader br = new BufferedReader(new InputStreamReader(skt.getInputStream()));

for(;;)
{
if(br.readLine()==null) {break;}
System.out.println(br.readLine()); // 阻塞
}
}
catch(Exception e)
{
System.out.println("对方断线!");
}
}
}

class My2 extends Thread
{
private Socket skt;

public My2(Socket skt)
{
this.skt = skt;
}

public void run()
{
try
{
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
PrintWriter pw = new PrintWriter(skt.getOutputStream());

for(;;)
{
pw.println("姓名====>:"+br.readLine()); // 阻塞
pw.flush();
}
}
catch(Exception e)
{
System.out.println("对方断线!");
}
}
}

public class Good
{
public static void main(String[] args) throws Exception
{
//连接的目的是:获得Socket对象
Socket skt;

System.out.print("请输入<port> 或者:<ip>,<port> ");
// 先选择角色
String[] ss = new BufferedReader(new InputStreamReader(System.in)).readLine().split(",");
if(ss.length==1)
skt = new ServerSocket(Integer.parseInt(ss[0])).accept();
else
skt = new Socket(ss[0], Integer.parseInt(ss[1]));

System.out.println("连接到:" + skt.getInetAddress().getHostAddress());
// 连接建立,角色消失

new My1(skt).start(); //读网络
new My2(skt).start(); //读键盘
}
}

3. 用JAVA编写一个socket通信程序

端口监听和建立管道。首先服务器端绑定监听端口,然后客户端socket连接到这个端口,控制台输入的字符串都会被在这个端口监听的服务器接收到。

4. 如何干净的实现Android/Java Socket 长连接通信

Java Socket通信有很多的时候需要我们不断的学习。方面效率虽然不及C与C++但它以灵活语言优势,为大家广为使用。 本文就对在使用java做通信方面程序时候应改注意问题做以说明。1.长连接、短链接只是针对客户端而言,服务器无所谓长、短;2.无论同步或者异步通信,发送之后务必要又响应回复,确认收到,负责进行一定范围内重发,例如重发三次;3.长连接服务器与客户端之间务必需要心跳探测,由客户端主动发起;4.短连接服务器通用代码:
package com.biesan.sms.gate.unioncom.communication;
import com.biesan.commons.Constants;
import com.biesan.commons.util.CodeUtil;
import com.biesan.sms.gate.unioncom.data.*;
import com.biesan.sms.gate.unioncom.util.GateInfo;
import java.net.*;
import java.io.*;
import java.util.*;
import org.apache.log4j.*;
import spApi.*;
public class UnioncomDeliver extends Thread {
// stop flag
private boolean unInterrupt = true;
private boolean unErr = true;
//private boolean closeSocketFlag = false;
// server socket
private ServerSocket serverSo = null;
// current socket
private Socket so = null
private OutputStream output = null;
private InputStream input = null;
// gate command
private SGIP_Command tmpCmd = null;
private SGIP_Command cmd = null;
private Bind bind = null;
private BindResp bindResp = null;
//private Unbind unBind = null;
private UnbindResp unBindResp = null;
private boolean unAcceptErrorFlag = true;
Logger unioncomLog = Logger.getLogger(Unioncom
Deliver.class.getName());
public UnioncomDeliver() {
}
public void run() {
unioncomLog.info("Start...");
while (unInterrupt) {
this.initServer();
this.startServices();
while (this.unAcceptErrorFlag) {
try {
//接受连接请求
unioncomLog.info("before accept connection!.......
FreeMemroy :" + Runtime.getRuntime().freeMemory());
this.acceptConnection();
unioncomLog.info("after accept connection!.......
FreeMemroy :" + Runtime.getRuntime().freeMemory());
while (unErr) {
cmd = new Command();
unioncomLog.info("before read command from stream
........... FreeMemroy: " + Runtime.getRuntime().
freeMemory());
tmpCmd = cmd.read(input);
unioncomLog.info("after read command from stream " +
getCommandString(cmd.getCommandID()) + " FreeMemroy: " +
Runtime.getRuntime().freeMemory());
if (tmpCmd == null) {
unErr = false;
break;
}
switch (cmd.getCommandID()) {
// biad ready communication
case SGIP_Command.ID_SGIP_BIND: {
this.dealBind();
break;
}// exit bind
case SGIP_Command.ID_SGIP_UNBIND: {
this.dealUnBind();
unioncomLog.info("after unbind connection!.......
FreeMemroy :" + Runtime.getRuntime().freeMemory());
break;
}// deliver
....
default : //错误的命令字
break;
}// switch
}// while(unErr)
} catch (Exception e) {
unioncomLog.error("Unioncom Recv Service Error"
+ e.getMessage());
} finally {
if (this.so != null) {
this.closeSocket();
}
this.unErr = true;
}
}// while (this.unAcceptErrorFlag)
try {
this.closeServerSocket();
sleep(200);// sleep
} catch (InterruptedException ie) {
}
}// while(unInterrupt)
}
private String getCommandString(int cmd){
switch (cmd) {
// biad ready communication
case SGIP_Command.ID_SGIP_BIND: {
return " BIND COMMAND ";
}// exit bind
case SGIP_Command.ID_SGIP_UNBIND: {
return " UNBIND COMMAND ";
}// deliver
case ...
default:
return " UNKNOWN COMMAND";
}
}
private void dealBind() {
try {
bind = new Bind(tmpCmd);
if (bind.readbody() != 0) {
unioncomLog.warn("Read Bind error");
this.unErr = false;
}
bindResp = new BindResp(tmpCmd.getMsgHead());
bindResp.SetResult(0);
bindResp.write(output);
unioncomLog.debug("Bind success!");
} catch (Exception e) {
unioncomLog.error("Dela Union Recv Bind Error!" +
e.getMessage());
this.unErr = false;
}
}
private void dealUnBind() {
try {
//unBind = (Unbind) tmpCmd;
unBindResp = new UnbindResp(tmpCmd.getMsgHead());
unBindResp.write(output);
unioncomLog.debug("UnBind success!");
} catch (Exception e) {
unioncomLog.warn("Unbind error!" + e.getMessage());
}
this.unErr = false;
}
private void startServices() {
boolean unStartServices = true;
while (unStartServices) {
try {
serverSo = new ServerSocket(ugInfo.getLocalServerPort(), 5,
InetAddress.getByName(ugInfo.getLocalIpAdd()));
//serverSo.setSoTimeout(60000);
unStartServices = false;
unioncomLog.info("Create union recv socket Ok!");
} catch (IOException e) {
unioncomLog.warn("Create union recv socket error!"
+ e.getMessage());
unStartServices = true;
UnioncomSubmit.thrSlp(3000);
}
}
}
private void acceptConnection() {
// Accept 失败
try {
so = serverSo.accept();
so.setSoTimeout(10000);
} catch (Exception e) {
unioncomLog.warn("Accept Error!" + e.getMessage());
this.closeServerSocket();
this.unAcceptErrorFlag = false;
this.unErr=false;
}
// Accept成功
try {
input = so.getInputStream();
output = so.getOutputStream();
} catch (IOException e) {
unioncomLog.warn("Get I/O stream Error!" + e.getMessage());
this.closeService();
this.unAcceptErrorFlag = false;
this.unErr=false;
}
}
private void closeSocket() {
try {
so.close();
unioncomLog.info("Socket Close Success!!!");
} catch (Exception e) {
unioncomLog.error("Socket Close Failure!!!" + e.getMessage());
}
}
private void closeServerSocket() {
try {
serverSo.close();
unioncomLog.info("ServerSocket Close Success!!!");
} catch (Exception e) {
unioncomLog
.error("ServerSocket Close Failure!!!" + e.getMessage());
}
}
private void closeService() {
this.closeSocket();
this.closeServerSocket();
}
private void initServer() {
this.bind = null;
this.bindResp = null;
//this.unBind = null;
this.unBindResp = null;
this.tmpCmd = null;
this.cmd = null;
this.serverSo = null;
this.so = null;
this.output = null;
this.input = null;
this.unErr = true;
//this.closeSocketFlag = false;
unioncomLog.info("Memory***==="
+ java.lang.Runtime.getRuntime().freeMemory());
}
public synchronized void requireStop() {
this.unInterrupt = false;
unioncomLog.info("Requre interrupt!!!");
}
public String convertMsgContentCoding
(int msgCoding, byte[] msgContent) {
String deliverContent = null;
try {
if (msgContent != null) {
if (msgCoding == 8) { // 处理ucs32编码
deliverContent = new String(msgContent,
"UnicodeBigUnmarked");
} else if (msgCoding == 0) { // 处理ASCII编码
deliverContent = new String(msgContent, "ASCII");
} else if (msgCoding == 4) { // 处理binary编码
deliverContent = new String(msgContent);
} else if (msgCoding == 15) { // 处理GBK编码
deliverContent = new String(msgContent, "GBK");
// 处理DELIVER数据包的短信息ID
} else {
unioncomLog.error("编码格式错误!");
return "";
}
} else
return "";
return deliverContent;
} catch (UnsupportedEncodingException ex) {
unioncomLog.error("deal content error!" +
ex.getMessage());
return "";
}
}
}

5. java socket一对多通信如何实现

服务器端发送消息,你要知道给哪个客户端发,应该是将所有的客户端连接都放在数组里,然后遍历数组发送
参考下吧: http://wenku..com/view/a9598469c5da50e2524d7f82.html

6. java socket服务器怎么给客户端发信息

服务器端和客户端都是通过SOCKET来进行通信的,首先产生一个
socket实例,通过这个实例,服务器端调用accept这个方法接收来自客户端发送的信息.但是在产生socket实例的时候必须初始化一个端口.用来负责接受客户端的请求!
客户端要给服务器发送消息也必须产生一个socket实例,初始化的时候必须指定服务器的IP地址,并且指定服务接收的端口号,这样客户端才能找到服务器要接收的地方,找到地方就可以发送过去了。和你写信一样。找到地址
BufferedReader
in
=
new
BufferedReader(new
InputStreamReader(socket.getInputStream()));
PrintWriter
out
=
new
PrintWriter(socket.getOutputStream());
BufferedReader
wt
=
new
BufferedReader(new
InputStreamReader(System.in));
这个只是用来获取一个从键盘的一个流.传送给服务器端的数据都是通过流来表示的。意思是是键盘输入的一个字节转化成字符流.并输出或者写入!

7. 用JAVA写一个SOCKET 接收TCP发来的消息

public class TalkServer{

static void main(String args[]) {

try{

ServerSocket server=null;

try{

server=new ServerSocket(4700);

//创建一个ServerSocket在端口4700监听客户请求

}catch(Exception e) {

System.out.println("can not listen to:"+e);

//出错,打印出错信息

}

Socket socket=null;

try{

socket=server.accept();

//使用accept()阻塞等待客户请求,有客户

//请求到来则产生一个Socket对象,并继续执行

}catch(Exception e) {

System.out.println("Error."+e);

//出错,打印出错信息

}

String line;

BufferedReader is=new BufferedReader(new InputStreamReader(socket.getInputStream()));

//由Socket对象得到输入流,并构造相应的BufferedReader对象

PrintWriter os=newPrintWriter(socket.getOutputStream());

//由Socket对象得到输出流,并构造PrintWriter对象

BufferedReader sin=new BufferedReader(new InputStreamReader(System.in));

//由系统标准输入设备构造BufferedReader对象

System.out.println("Client:"+is.readLine());

//在标准输出上打印从客户端读入的字符串

line=sin.readLine();

//从标准输入读入一字符串

while(!line.equals("bye")){

//如果该字符串为 "bye",则停止循环

os.println(line);

//向客户端输出该字符串

os.flush();

//刷新输出流,使Client马上收到该字符串

System.out.println("Server:"+line);

//在系统标准输出上打印读入的字符串

System.out.println("Client:"+is.readLine());

//从Client读入一字符串,并打印到标准输出上

line=sin.readLine();

//从系统标准输入读入一字符串

} //继续循环

os.close(); //关闭Socket输出流

is.close(); //关闭Socket输入流

socket.close(); //关闭Socket

server.close(); //关闭ServerSocket

}catch(Exception e){

System.out.println("Error:"+e);

//出错,打印出错信息

}

}

}

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